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SEG: Training Section

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Here's the "training" section in the Super Exciting Guide. All credit goes to Herms for finding this. ----- Goku's Training OK, so Hujio has sent me scans of the training pages (he’s probably sent me half the whole darn book by now), so I’m going to do a little synopsis of it, as it seems to be the only really new feature of the book apart from the Toriyama interview. As mentioned before, the book says this section is based on training data supervised by Toriyama. So just how much of a role did Toriyama really have in this? I suppose I agree with Greg in spirit, if not in particulars. That is, while I don’t think it’s likely that by “data supervised by Toriyama” they simply meant the manga, I do think saying it’s based on data “supervised” by him is very conveniently vague. Did he actively supervise the making of this section, and make lots of feedback? Did he only kind of flip through the thing at the end? Was he just in the room playing video games while they were throwing this thing together, occasionally checking to see if any of the staff members had died? We don’t know. But anyway, I do rather like this section, if only because again it’s one of the few really new things about the guide. It makes me want to create an RPG based on it. But then, lint makes me want to create an RPG, so that’s nothing special. This section evaluates the different forms of training that Goku undergoes throughout the series, dividing them into seven groups: his training under Kame-sennin, Karin, Kami-sama, Kaio, on his spaceship, in the Room of Spirit and Time, and in Heaven after his death. Each of these training regimes are broken down into sub-sections, called menus (for instance, the milk delivery and dodging bees are two menus of Kame-sennin’s training), and each menu is evaluated by which of Goku’s stats it improves, and by how much, which is rated in stars. Goku’s 4 stats are power, stamina, speed, and ki. For each training regime, the increase in these stats is plotted on a graph (the top half of the vertical axis is for power, and the bottom stamina, while the left side of the horizontal axis is for ki, and the right for speed). So for the first training regime, under Kame-sennin, it just adds up all the stars for each stat from each menu and plots the total on the graph, connecting each stat total with a line to form a square-ish shape (ah yes, that semester of high school geometry served me well). There are notches on each axis. Each notch seems to equal 5 star points. For each graph after that, the new square-ish shape representing Goku’s post-training abilities is dark gray, while inside of that the old square-ish shape representing Goku’s pre-training abilities is in white. This way you can see how much Goku improves through the training. Through this set-up, Goku’s stats before his training under Kame-sennin would all be 0, though I guess this makes sense when you consider that the purpose of the section is to map how Goku’s abilities improved through the training he underwent over the course of the series, not map his strength in an objective way. The first four graphs, going up to Kaio’s training, are set inside a circle 8 notches thick (so 4 notches for each stat), meaning each stat would reach the edge of the circle after 20 star points. For Kaio’s training and onward, this circle is labeled as “Saiyans’ limits”. Goku’s stats go outside this circle after his spaceship training (Goku was said to have gone beyond the limits of the Saiyans during that training). At this point, a bigger circle is drawn around this circle, one 16 notches thick (8 notches/40 star points for each stat), which is switched to an 18 notch thick circle for the very last graph. These circles aren’t assigned any meaning, they just seem to be there so you can still have notches to measure the growth of Goku’s stats against. Either way, Goku’s stats break through these circles after his training in the Room of Spirit and Time (I love how they switch

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