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Unread 04-15-2010, 01:37 AM
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Default Shalako's Paragraph Roleplay Guide (The Basics)

Paragraph Roleplaying Guide

Hello and welcome to my Guide for Paragraph RolePlaying

Paragraph Roleplaying is a way to RP with more detail than any other kind of RPing there is. One action isn't described in a post, but multiple actions, as well as any other thing that may happen.

For the most part, I'm going to take a regular old one line post, and show you how it can become extraordinary. If you recognize the paragraph, it's because I had a similar starting post in Shalko & Leilah (The Dynamic Duo)

Okay, so in regular old fast RPing, a post may look like this:

Shalako jumped off the cliff

Now, that may be alright in some places but... in Paragraph RPing, much more is desired. So, let's add a couple more actions in to what could be done:

Shalako walked to the edge of the cliff and jumped off. Before colliding with the ground, his wings would flare and he would level out across the terrain. Gradually losing speed, he would finally land with his feet flat on the ground.


See? By defining what happened through cause and reaction, the simple five word sentence went to a three sentence paragraph. However, often that's not all that can be done. Usually, a good PRPer (Paragraph RolePlayer), will add some detail in there as well. So let's give it a shot:

Shalako breathed deeply and closed his vibrant green eyes. Taking a few short steps back, he would open his eyes to the baby blue sky. They took in the few white clouds that floated across the wide expanse above him, and then dropped to look at the cliff that sat in front of him. A slight wind came up behind him and puffed dust over the edge, twirling it away in to the abyss. Grinning, he'd take the last few yards towards the cliff at a run and launch himself over it. Spreading his arms wide, he'd yell loudly, the adrenaline pumping steadily through his veins.

The ground rushed up at Shalako, trees that looked like ants just moments before now flew up to greet him. The huge, black feathered wings flared outwards, catching great gusts of updrafts in them. Rather than coming to a complete stop, he would soar across the forest floor, his boots making a rooster trail of leaves and pine needles as they dragged across the ground. Dodging trees to the left and right by tilting his wings, he soon came speeding out of the forest.

Seeing a nice soft piece of grassy hill coming up ahead, Shalako would throw his feet out in front of him and finally come skidding to a halt. His chest heaved, and his arms were covered in sweat, but a smile graced his face quite easily.


Now that's an opening post. If you're joining an RP, and used something similar to this, it could made even longer by adding the interactions that you make with other people's characters.


A couple tips?

Leave character interactions for the end of your post. If you put a character interaction at the beginning of your post, you've bound yourself to waiting for an answer from that other character.

For instance:

Shalako nodded to the man that stood in front of him, taking in the other man's appearance. Although the man that had introduced himself as 'Joe' smelled a little, and looked worse than he smelled, he still held a certain sort of capture to his voice. Shalako smiled at this, remembering things from his past. "It's nice to meet you Joe. My name is Shalako," and with this, he extended his hand to the other man, his own, calloused hand, meeting the torn and scarred flesh of the other's.

And keep in mind, the whole time I've been showing examples of posts, I've used proper grammar!

Use a little bit of a time waster to help you out! Make your character shrug a little, or maybe add in the fact that he smiled. Or, if your character smiles, mention the fact that his/her smile was reflected in their eyes. Or, you could say that even though they smiled, the smile didn't quite reach their eyes, therefore betraying the fact that it wasn't a genuine smile.

DON'T GOD MOD! This is such a pet peeve of most people, that they'll instantly blow up on you. IE: Your character can NOT dodge every single attack. Not every single one of your attacks land. And sometimes, your character has to get their ass handed to them. It's how RolePlaying works!

If you have a guy character, he does NOT need to try and get inside every girl character's pants that he meets. C'mon, that's just rude.

I haven't even come close to mentioning everything possible for a decent RP. These are just a few basics that will help you along your way.

In short:

1) More than one action.
2) Throw in a little detail. Or a lot of detail, if it suits you.
3) Save your interactions for the end of your post.
4) Add a few small interactions. Sighing, shrugging, and blinking are just a few of these (But don't overdo it!)
5) Don't act like your character is amazing. Everyone thinks their character is, but sometimes you got to get your butt whupped.


YE SAVVY?!?!
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Last edited by Shalako; 04-15-2010 at 05:47 PM.
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Unread 04-15-2010, 01:47 AM
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Default Re: Shalako's Paragraph Roleplay Guide (The Basics)



This is good. I like it.
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Unread 04-15-2010, 06:06 PM
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Default Re: Shalako's Paragraph Roleplay Guide (The Basics)

New Rule added to the guide: PROPER GRAMMAR.
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Unread 06-04-2010, 07:15 PM
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Default Re: Shalako's Paragraph Roleplay Guide (The Basics)

Quote:
Originally Posted by SaiyanArmy View Post
edit: I've been reading some of the roleplays and I'd like to make a suggestion or two. Crowding is a bad thing. Your character does not need to be there for every conversation between other players. It is common that some characters will be off doing something interesting and you won't be there. Don't worry. Your character will get their chance later. It doesn't make sense for you to be present in every situation.

It is also important to remember that player characters are not the only people you need to interact with. This is a concept often forgotten in online roleplay, but non-player characters are very important to the coherency of the setting. These are not characters that you are necessarily taking control of, but someone your character needs to speak with that no one else controls, someone who can have a name and description, but shouldn't be given thoughts or great depth.

Be aware of what has happened in the past. If you have just spoken with someone in one location and they leave to go to another location, it is unlikely you will head to that same location without meaning to follow them or travel with them. Make sure your actions are coherent and reasonable within the story.

Edit: The last word, you don't need to have it. If dialogue has been wrapped up, there's no need to say more. Sometimes it is better to leave it at a witty one-liner.

Allow for travel time. Events are happening concurrently and you may not get from point A to B before a conversation has ended for example.
These were a few things pointed out by SaiyanArmy on another thread I thought would make a nice addition to my guide. Thanks and credits to him on this part
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